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Communication in Repeated Games with Costly Monitoring with Michael Kahneman
We study repeated games with discounting where perfect monitoring is possible, but costly.
It is shown that if players can make public announcements, then every payo. vector which is
an interior point in the set of feasible and individually rational payo.s can be implemented
in a sequential equilibrium of the repeated game when the discount factor is high enough.
Thus, e.ciency can be approximated even when the cost of monitoring is high, provided
that the discount factor is high enough. Key words: Repeated games, costly monitoring, Communication. Previous Publication
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© 2002 All Rights Reserved to Professor
Elchanan Ben-Porath
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