Mathematics classification
Mathematics classification -
Alphabetic list of keywords
The library's classification system is unique to the library and aimed at the specific needs of its users.
The system is maintained and updated by staff members.Our computer science classification numbers run between the numbers 210-282.
Each number represents a subject.
For example: The books on artificial intelligence are classified as 236.
Other classification systems:
- LCSH: Library of Congress authorities Subject Authority (NLI interface)
Please choose one of the following ranges:
209-217 221-225 231-239.3 240-248 251-259 261-263.7 281-282.3
Bibliographies
- Bibl. 209 General topics in computer science
- Bibl. 236-258.1 Bibliographies in various subjects
21X GENERAL LITERATURE [A] AND EDUCATION [K.3]
- 210 General topics, Conference proceedings, Collections
- 211 Handbooks, Dictionaries, Encyclopedias, Glossaries
- 212 History
- 213 Introductory, Survey articles
- 214 Guides, Vocabulary
- 215 Computer education
- 217 Program listings, Documentation, Software Manuals
22X COMPUTING MILIEUX [K]
23X COMPUTER APPLICATIONS [J]
- 221 General non-technical articles
- 221.1 Philosophical, Social implications
- 221.2 Legal Implications
- 222 Hardware selection, Software selection
- 223 Evaluation of computer systems
- 224 Administration
- 225 Electronic Data Processing (EDP), Quality control
- 231 Natural sciences
- 231.2 Biology (Biotechnology), Bioinformatics
- 231.3 Chemistry
- 231.5 Mathematics (excluding numerical analysis)
- 231.7 Physics
- 232 Physical Sciences, Engineering [J.2]
- 232.2 Computer-aided design (CAD) [J.6]
- 232.3 Civil
- 232.4 Electrical, Electronic
- 232.6 Mechanical
- 232.7 Manufacturing & Management
- 233 Social, Behavioral sciences [J.4]
- 233.1 Economics
- 233.2 Education, Computer assisted instruction (CAI)
- 233.4 Medicine, Health
- 233.6 Psychology
- 233.7 Sociology
- 234 Arts, Humanities [J.5]
- 234.1 Arts, Fine arts, Performing arts
- 234.2 Language translations, Linguistics
- 234.3 Architecture
- 234.4 Music
- 234.5 Law
- 235 Administrative data processing [J.1]
- 235.1 Decision tables
- 235.2 Financial
- 235.3 Electronic Mail
- 235.7 Transportation, Communication (see also 262.36)
- 235.8 Management systems, Information systems, EDP
- 235.9 Office automation, Word processing
- 236 Artificial intelligence, Intelligent agents (See also 258.1)
- 236.1 Robotics
- 236.2 Learning, Adaptive systems
- 236.3 Pattern recognition, Image processing
- 236.31 Digital, signal processing
- 236.32 Optical, Vision
- 236.33 Audio, Speech
- 236.34 Image compression
- 236.4 Problem solving, Problem planning
- 236.5 Simulation of natural systems, Genetic algorithms
- 236.6 Heuristic methods, Expert systems, Fuzzy systems
- 236.7 Symbol manipulation
- 236.8 Knowledge representation, Automated reasoning, Fuzzy Logic
- 236.9 Natural language understanding, Natural language generation
- 237 Information retrieval
- 237.1 Content analysis
- 237.2 Evaluation of systems, System analysis
- 237.3 File maintenance
- 237.4 Searching
- 237.5 Vocabulary
- 237.6 Text editing
- 237.7 Internet, WWW
- 237.8 Digital libraries
- 238 Real-time systems
- 238.2 Industrial process control
- 239 On-line systems, Applications miscellaneous
- 239.1 Human-machine interaction, Multimedia, User interfaces, User experience design (UX)
- 239.2 Computer games
- 239.3 Groupware, Computer supported cooperative work
24X SOFTWARE [D]
- 240 Programming Techniques [D.1]
- 240.1 Program specifications
- 240.2 Software engineering, Proper programming practices
- 240.3 Documentation practices (Flowcharts)
- 240.4 Programming environment, Programming systems, X-Window system, Microsoft .net
- 240.5 Visual programming
- 240.6 Object oriented software engineering
- 241 Software definition, Implementation of software
- 241.1 Editors, Assemblers, Macro generators
- 241.2 Compilers, Compiler generators
(Lexical analysis, Parsing, Semantic analysis, Code generation, Code optimization)- 241.3 Interpreters
- 241.4 Loaders
- 241.5 Portability, Macro generators, Portability via higher level languages
- 241.8 Semantics of programming languages (see also 252.4)
- 241.83 Implementation models
- 241.84 Axiomatic semantics
- 241.85 Denotational semantics
- 241.88 Program correctness
- 242 Programming languages [D.3]
- 242.1 Machine oriented languages, System implementation languages
- 242.11 Assemblers conventional, Macro assemblers (see also 216)
- 242.13 Low level machine oriented
- 242.15 Macro techniques, Macro languages
- 242.17 High level machine oriented languages, System implementation languages (see also 261.7 Design Language)
- 242.2 Specific languages
- 242.21 FORTRAN
- 242.22 BASIC
- 242.23 FORTRAN dialects (MAD)
- 242.24 SIMSCRIPT, SIMSCRIPT II
- 242.25 LOTUS
- 242.26 APL
- 242.29 COBOL
- 242.3 Algebraic languages
- 242.31 ALGOL 60
- 242.32 SIMULA 67 (see also 281)
- 242.33 PASCAL, ALGOL W, PL2, MODULA
- 242.34 ADA
- 242.35 C
- 242.36 ALGOL 68
- 242.37 PL/1
- 242.4 List, String languages, Symbol manipulation languages
- 242.41 Scripting Languages--AWK, Perl, Python, JavaScript
- 242.42 Functional programming--LISP, Scheme, ML
- 242.44 String languages--SNOBOL, ICON
- 242.46 Formula manipulation languages (see also 237.6)
- 242.47 Logic programming, Constraint--PROLOG
- 242.48 Macro languages
- 242.5 Parallel programming languages
- 242.51 MPI & openMP
- 242.52 OpenCL
- 242.53 CUDA
- 242.6 Data-flow languages, Value oriented languages
- 242.7 Object oriented languages
- 242.75 C++
- 242.76 SMALLTALK, and other languages
- 242.77 Java
- 242.8 Software systems for data analysis--SPSS, SAS
- 243 Supervisory systems
- 243.1 Basic monitors
- 243.2 Multiprogramming, Multiprocessing, Timesharing
- 243.3 Data bases
- 243.31 Object oriented databases
- 243.32 Database languages, Software and systems (commercial)--SQL, DB2, DB languages
- 243.4 Data structures, Data types, File systems
- 243.5 Operating systems
- 243.51 UNIX, LINUX
- 243.52 VAX/VMS
- 243.54 MS-DOS, OS-2, NT, Windows, Microsoft operating systems
- 243.6 Scheduling algorithms, Queuing theory
- 243.7 Security, Cryptography
- 243.8 Parallel processing, Distributed processing
- 243.9 Concurrency control, Distributed systems
- 244 Utility programs
- 244.1 Input/Output
- 244.2 Debugging
- 244.3 Garbage collection
- 245 Patents, Software copyrights
- 246 Performance evaluation, Software evaluation, Tests, Performance Measurements
- 247 Reliability software (see also 241.88)
- 248 Programming Paradigm
25X MATHEMATICS OF COMPUTING [G]
- 251 Numerical analysis [G.1]
- 251.1 Error analysis, Digital filters, Computer arithmetic
- 251.2 Function evaluation
- 251.3 Interpolation, Functional approximation
- 251.4 Linear algebra
- 251.5 Nonlinear equations, Functional equations
- 251.6 Numerical integration, Numerical differentiation
- 251.7 Ordinary differential equations, Partial differential equations
- 251.8 Integral equations
- 251.9 Parallel and distributed algorithms, High performance systems
- 252 Metatheory, Category
- 252.1 Logic, Formal systems
- 252.11 Boolean algebras
- 252.12 Theorem proving, Constraint satisfaction systems
- 252.13 Dynamic logic, Temporal logic
- 252.14 Petri Nets
- 252.2 Automata theory
- 252.21 Finite state automata
- 252.22 Cellular automata
- 252.23 Stochastic automata
- 252.24 Sequential machines
- 252.25 Tree Automata
- 252.3 Formal languages
- 252.4 Programs schemata, Semantics, Correctness, Program. specifications (see also 241.8)
- 252.5 Computational complexity, Efficiency of algorithms, Algorithmic randomness
- 252.6 Algorithmic game theory, Algorithmic mechanism design, Algorithmic social choice, Electronic commerce
- 252.7 Computability, Unsolvability, Recursive functions
- 252.8 Rewriting systems, Graph reductions
- 253 Combinatorial mathematics, Discrete mathematics
- 253.1 Sorting
- 253.2 Graph theory, Graph algorithms
- 254 Mathematical programming
- 254.1 Linear programming, Non-linear programming, Dynamic programming, Network flows. (see also 93)
- 254.2 Optimization of application programs, Annealing. (see also 86)
- 255 Probability, Statistics [G.3]
- 255.4 Monte-Carlo methods
- 256 Information theory, Coding, Data compression
Suggestion: 256-Digital communications
- 256.1-Digital and analog communications--General
- 256.2-Information theory
- 256.3-Coding
- 256.4-Data compression
- 257 Symbolic algebraic computations
- 258 Cybernetics
- 258.1 Neural networks
- 258.2 Perception, Cognitive science
- 259 Systems and control theory
- 259.1 Linear systems
- 259.2 Nonlinear and complex systems
- 259.3 Control systems and theory
- 259.31 Feedback control systems
- 259.32 Digital control systems
- 259.33 Adaptive and fuzzy control
- 259.34 Process control
- 259.35 Optimal control
26X HARDWARE [B]
- 261 Logics, Arithmetics, Logic design, Switching theory, Analog-digital converters
- 261.1 Logics, Arithmetics
- 261.12 Boolean algebra (Hardware)
- 261.14 Threshold logic
- 261.16 Arithmetic, Ternary logic, Multiple-valued logic
- 261.18 Arithmetics-Other
- 261.2 Design automation
- 261.3 Theoretical logic design, Switching theory
- 261.5 Applied methods of logic design, Applied methods of switching theory
- 261.6 VLSI Systems
- 261.7 Design Language. See also: 242.17 Programming Languages--High Level Machine Oriented Languages, System Implementation Languages.
- 262 Computer Systems Organization (Architecture)
- 262.1 Descriptions of machines
- 262.12 Minicomputer systems
- 262.13 Microcomputers, Microprogramming
- 262.14 Commercially available machines
- 262.15 Super computers, Super computer applications
- 262.16 Unique machines, Special-purpose machines, Parallel processors
- 262.17 Multiprocessors, Distributed Memory Computers, Array Processes
- 262.3 Machine organization-consideration, Machine organization-concepts
- 262.32 Evaluation of hardware
- 262.34 Software for describing architecture, Languages for describing architecture
- 262.35 Optical computers
- 262.36 Networks, Communications, Wireless communications
- 262.37 Memory organization (see also 263.4)
- 262.39 Modular construction, Bit slice, Fault-tolerant design
- 262.4 Fault detection
- 262.8 Analog computers, Hybrid computers, Hybrid Systems, Quantum Computation, DNA Computation [C.1.m]
- 262.9 Interfacing, Interfaces
- 263 Component circuits, Component modules
- 263.1 Circuit theory, Physical electronics
- 263.2 Arithmetic units (see also 261.1)
- 263.4 Storage units
- 263.5 Input/Output equipment
- 263.6 Auxiliary off-line equipment
- 263.7 Auxiliary on-line equipment
28X FUNCTIONS
- 281 Simulation, Modeling [I.6] (hardware & software)
- 282 Graphic modeling, Geometric modeling [I.3]
- 282.1 Animation [I.3.7]
- 282.2 Visualization (see also 239.1, 240.5)
- 282.3 Computational geometry